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Rules

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Combat

Combat stats, actions, dice, and what they mean.

Combat
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Perils and Skill Checks

Simple and complex skill checks, perils, full party checks.

Perils and Skill Checks
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Burning

Cards may be burned to alter the outcome of rolls.

Burning
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Conditions

Conditions that you may inflict or be inflicted with on your journey.

Conditions
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Spells and Trickeries

Spells are cards used by casters. Their random nature challenges mages everywhere.

Spells and Trickeries
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Encumbrance

Rules for managing your equip load.

Encumbrance
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Injury and Death

What happens when you go down, what causes death?

Injury and Death
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Exploding

Some abilities duplicate your dice. Here's how it works.

Exploding
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Exerting

Equipped items may be exerted to alter the outcome of a situation.

Exerting
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Cards

Cards can be used or burned to change the tide of the situation.

Cards
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Travelling and Rest

Rules for journeying and resting at the end of long days.

Travelling and Rest

Did I use your art without crediting you properly? My apologies! Please let me know on Discord @Owle#0027. I will better credit, or otherwise remove the art from the site.

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